{"id":512,"date":"2025-05-21T08:00:00","date_gmt":"2025-05-21T08:00:00","guid":{"rendered":"https:\/\/medlorzankitu.com\/?p=512"},"modified":"2025-07-21T14:07:53","modified_gmt":"2025-07-21T14:07:53","slug":"smashing-animations-part-3-smils-not-dead-baby-smils-not-dead","status":"publish","type":"post","link":"https:\/\/medlorzankitu.com\/index.php\/2025\/05\/21\/smashing-animations-part-3-smils-not-dead-baby-smils-not-dead\/","title":{"rendered":"Smashing Animations Part 3:\u00a0SMIL\u2019s\u00a0Not\u00a0Dead\u00a0Baby, SMIL\u2019s\u00a0Not\u00a0Dead"},"content":{"rendered":"
Smashing Animations Part 3:\u00a0SMIL\u2019s\u00a0Not\u00a0Dead\u00a0Baby, SMIL\u2019s\u00a0Not\u00a0Dead<\/title><\/p>\n\n\n
Smashing Animations Part 3:\u00a0SMIL\u2019s\u00a0Not\u00a0Dead\u00a0Baby, SMIL\u2019s\u00a0Not\u00a0Dead<\/h1>\nAndy Clarke<\/address>\n
The SMIL specification was introduced by the W3C in 1998 for synchronizing multimedia. This was long before CSS animations or JavaScript-based animation libraries were available. It was built into SVG 1.1, which is why we can still use it there today.<\/p>\n